Portal 2 Co-op Review
You can find my review of the single player mode of Portal 2 here.
Portal 2 co-op mode consists of two robotic characters, Atlas and P-Body (pictured above), as they are prodded, coerced, and shamed by GlaDOS, the test operator, to complete numerous challenges in the name of science. Like the rest of the game GlaDOS’ sterile and deadpan delivery of farcical information, insults, and musings offer quick laughs for the players in between levels, and the pacing is similar to single-player: each chapter or “course” in co-op adds another mechanic you must master in order to complete the puzzle at hand. Read more »
Portal 2 No Spoiler Review
I am not going to have spoilers in this review. I will discuss the first five minutes of the game, the feel of it, and some general information about mechanics, but nothing that will ruin any surprises.
If you haven’t played Portal, then stop reading right now and go play it – it’s on Steam for $9.99 or XBLA for 1200 MS points, and it takes less than 3 hours to play. I’ll wait for you.
OK, you’re back? If you didn’t like Portal then you will not like Portal 2--but if that’s the case you probably also gain most of your pleasure from sodomizing farm animals, so why don’t you get back to that.
Now let me remove Valve’s well-endowed virtual penis from my mouth and start the review. Read more »
Super Meat Boy Review (Re-Re-Remix)
This is a response to Cameron’s review of Super Meat Boy – which can be found here.
My major problem with Cameron’s review is that he writes it as a person with “5 levels to go!” 5 levels of the Light World there, champ. There is a whole other game after the light world called, surprisingly enough, the Dark World – not to mention a whole other chapter called Cotton Alley, all of the Warp Zones, getting 100 bandages and all the free maps Team Meat keep dropping – there is a lot more, buddy. Its like a pitcher striking out at the first at bat in the first inning and saying “only 2 more to go!” Read more »
Super Meat Boy Review
Super Meat Boy is the best Xbox Live Arcade game ever. I type that without a moment’s hesitation. It is also the most difficult game I’ve ever played, and I am in fact still trying to beat it. I have five more levels to go. Keith finished it, of course, and takes no end of satisfaction in pointing out his reward–a preposterously adorable Meat Boy avatar prop–to me every time we party up on Live. I know one other person who has beaten it, many others who have failed to do so. Shit is rough. Read more »
Darkspore fails to reproduce
As promised at the end of my last post I went and tried my hand at the upcoming release from Maxis, Darkspore. I played the beta or for non-techies the demo last night and although the demo is very lengthy and allows you to experience a lot of the gameplay I was skeptical that the title, with a sticker price of $50, was worth it. Read more »






